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Portal writer Erik Wolpaw is not worried about AI taking over creative writing, but it could be the straight-faced foil to GTA's chaos

TL;DR AI

Key summary

2 min read
  1. Erik Wolpaw described experimenting with generative-AI tools with a small group at Valve spoke on the MinnMax podcast about experiments with generative-AI.

  2. Said generative-AI is currently poor at creative writing and humor assessment after testing gen-AI for creative tasks.

  3. Proposed using generative-AI to provide reactive dialog or a 'straight man' role in high-chaos games, use case example referenced on the podcast.

  4. Valve team said the AI work is a small group effort at Valve and not attached to any particular game described by Wolpaw as not a company-wide project.

  5. Erik Wolpaw said he is fully against using AI generation as a cost-cutting measure stated preference about development practices.

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