How I Built a Real-Time Robot Battle Simulator from Scratch — Logic Arena

TL;DR AI
2 min readKey summary
A CS student built Logic Arena, a real-time robot battle platform from scratch.
The project included a custom scripting language, AliScript, plus a TypeScript-based game engine and battle system.
The developer had to debug parser and shared-state issues while keeping combat running at 60 fps.
Before launch, the app was optimized for performance and scaled for production deployment.
