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How I Built a Real-Time Robot Battle Simulator from Scratch — Logic Arena

TL;DR AI

Key summary

2 min read
  1. A CS student built Logic Arena, a real-time robot battle platform from scratch.

  2. The project included a custom scripting language, AliScript, plus a TypeScript-based game engine and battle system.

  3. The developer had to debug parser and shared-state issues while keeping combat running at 60 fps.

  4. Before launch, the app was optimized for performance and scaled for production deployment.

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