Capcom Says The Goal Of A New Resident Evil Every Year Enables Games Like Pragmata

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Capcom producer Masachika Kawata says the company’s goal of a yearly Resident Evil release helps fund both remakes and new ideas.
That steady franchise output gives Capcom room to back riskier original projects such as Pragmata.
Kawata framed remakes as part of a broader pipeline that also includes mainline Resident Evil entries, Monster Hunter, and Street Fighter.
The approach highlights how Capcom balances dependable hits with experimentation, unlike publishers that chase one trend or overdepend on a single success.



