Developer creates a basic first-person shooter game using Gaussian splats, and you can play it for free in your browser

TL;DR AI
2 min readKey summary
A London developer built a minimalist browser FPS from a real-world Gaussian-splat scan.
Iakov Sumygin converted the splats into collision-enabled geometry so the scene could be played, not just viewed.
The game runs in PlayCanvas and uses an abandoned-building scan as its map.
It highlights a new use for photorealistic scan data: interactive, playable environments.
