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TideGS: Scalable Training of Over One Billion 3D Gaussian Splatting Primitives via Out-of-Core Optimization

TL;DR AI

Key summary

2 min read
  1. Researchers introduced TideGS, an out-of-core training framework for 3D Gaussian Splatting.

  2. It uses block-virtualized geometry, an asynchronous pipeline, and trajectory-adaptive differential streaming to move parameters across SSD, CPU, and GPU memory.

  3. With this design, a single 24 GB GPU can train models with over one billion Gaussians.

  4. The approach expands 3D scene reconstruction to much larger scales while improving quality on large scenes.

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