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Saros feels like Returnal, but it's a very different game to Housemarque

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2 min read
  1. Housemarque unveiled Saros, a new sci-fi cosmic-horror shooter that feels like a spiritual follow-up to Returnal.

  2. The game keeps familiar roguelike shooter DNA, but adds an energy-shield combat shift and stronger progression systems.

  3. Saros also introduces a new world, art direction, and setting separate from Returnal’s Atropos.

  4. The reveal suggests Housemarque is evolving its breakout formula instead of simply making Returnal 2.

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