Monolith Soft Talks Up Ganondorf's "Alluring Charm" In New Interview

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Monolith Soft published an interview about its role in developing The Legend of Zelda: Tears of the Kingdom.
The studio said it collaborated with Nintendo EPD on modelling characters, creatures, and items.
Designers said they gave Ganondorf a mysterious, alluring charm and refined his muscle definition and facial shading.
The interview also covered the origin of the Horriblins, the Soldier Construct design, and coordination on the Fuse system.


