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Slay the Spire 2 nerfs card removal, buffs shivs, and adds a new reward system

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  1. Badges is a new in-run achievement system; badges mark unique run moments (e.g., beating bosses without losing health, finishing under a time, forgetting to spend gold, finding easter eggs) and appear at run end and in run history.

  2. Inflation replaces the Gloom Ascension modifier at rest sites and raises the merchant card-removal price; it starts at 100 gold and increases by 50 gold each use.

  3. Necrobinder's Borrowed Time was redesigned: it now grants four energy (six when upgraded) and raises all card costs by one for the turn to support high-cost cards like Reap and Bury.

  4. History Course relic now uses current energy to determine its X value, while still playing its copy for free.

  5. Blade of Ink now costs 1 and adds two Inky Shivs to hand (three when upgraded); Inky Shivs deal 6 damage and apply 1 Weak. Leading Strike now grants two Shivs instead of one.

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