Dragon Age series producer says more games should be funded by product placement instead of live service

TL;DR AI
2 min readKey summary
Former BioWare executive producer Mark Darrah says studios should explore product placement, subscriptions, and other funding models instead of leaning on microtransactions and live-service design.
He argues engagement-based payment systems can pressure developers to optimize for retention over player experience.
Darrah says some game genres fit live-service monetization poorly, making alternative revenue sources a better match.
The comments question whether current monetization trends are distorting game design and increasing risk for studios.



