Game engine "Unity 7" announced, runtime foundation migrates from Mono to .NET CoreCLR. Performance improvements make Play Mode launch almost instantly from the editor

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2 min readKey summary
Unity announced Unity 7, a next-generation engine update that swaps Mono for Microsoft’s CoreCLR runtime.
The runtime change is designed to speed up workflows, with near-instant play mode startup and much faster shader builds.
Unity 7 also adds AI agent integration and rendering improvements, signaling a push toward modern AI-assisted development.
The upgrade could boost productivity for developers using one of the world’s most widely used game engines.

