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Games Where the "Monsters" Were Actually Innocent

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2 min read
  1. The article argues that some game monsters are really tragic victims, not true villains.

  2. It opens with Resident Evil’s Lisa Trevor, whose suffering turns her into a sympathetic horror icon.

  3. Other examples like Look Outside show enemies driven by mutation, abuse, or self-defense.

  4. The piece says this twist gives horror and action games greater emotional depth.

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